Learn
Pick what you want to work on.
Two collections. One teaches the app. The other teaches the poker ideas the app assumes you know.
Use Poker Assistant
Lesson 1
Start here
The first ten minutes with the app, from opening it to reading your first range.
You can load the free heads-up set, open a spot and say what the grid is telling you.
Lesson 2
Load a solution
Where the free heads-up set lives, how a pack installs, and what the sizes mean for your tablet.
You can find a solution for the game you play and have it loaded in Study.
Lesson 3
Study a solution
Read the grid, the action mix and the EV of a spot without guessing what the colours mean.
You can read any spot's strategy and say why one hand mixes and another is pure.
Lesson 4
Practice decisions
The trainer deals you a spot and grades it. Keep the misses and they become your drill list.
You can run a session, read the grade and turn a miss into a drill.
Lesson 5
Analyze your hands
Import a session from PokerStars, GGPoker, 888poker, Winamax or iPoker and find the hand that cost the most.
You can import a session and pick the one hand worth an hour of study.
Lesson 6
Exploit a mistake with node locking
Tell the solver how a villain really plays, re-solve, and compare the counter-strategy with the original.
You can lock a tendency, re-solve, and say what the exploit is worth and what it risks.
Lesson 7
Build your own preflop solution
Set the stacks, the open size and the structure your game uses, then run the solve on your machine.
You can configure and run a preflop solve for a game no pack covers.
Poker concepts
Concept 1
What a frequency means
Why the solver plays one hand two ways, and how to use a mix at the table.
You can read a 70/30 as a strategy and pick an action from it without flipping a coin every time.
Concept 2
Stack depth changes everything
15bb and 100bb are different games. What changes, and why push/fold stops at 12bb.
You can say what changes in a range between 15bb and 100bb and why.
Concept 3
Ante, rake and straddle
Each one changes the tree the solver builds. What moves in the ranges, and which pack matches your game.
You can name your game's structure and pick the pack that was solved for it.